

                               PAT THE POSTMAN



                                 by Mikro-Gen 



  INLAY:



    Pat has to collect Parcels from the house and get them on to the mail

  train.  The only trouble is he's forgotten which houses he has to go

  to!  Watch the Post Office burn as he runs for the Fire Brigade.  Will

  he be in time?



  Amateur or Professional, Hall of Fame, increasing difficulty.



  INSTRUCTION CARD:



    On starting the game the screen will display twelve houses which Pat

  the Postman must visit to collect his parcels.  The amount to be collected

  depends on whether AMATEUR (3) or PROFESSIONAL (5) is selected beforehand.



    Pat must run along the roads, using keys 5,6,7 and 8 to control his

  direction, avoding any cars in order to visit the houses.



    On entering a house, if he is lucky and chooses one with a parcel then

  the computer will emit a light pipping sound and then Pat must take the

  parcel and deposit it inside his Post Office.  If, however, he enters an

  empty house then an alarm will sound and his Post Office will burst into

  flames.  Pat has to then rush to the Fire Station doorway.  On reaching

  this point a fire engine will drive out and extinguish the flames, but if

  Pat is to late the Post Office will burn down, resulting in loss of life.



    If Pat manages to collect all his parcels then he must throw them to

  the mail train (using '0' key).  If Pat is accurate enough and all his

  parcels are in the train he can start collecting more.



  NOTE : Bonus parcels may appear in the road, these are not deposited at

  the Post Office but collecting them will improve your score.



