 GARFIELD

 The Edge 1988



 CONTROLS : Keyboard, Cursor, Kempston

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 AIM : Garfield, the ubiquitous fat lazy cat, has decided to do some

 work for once. His girlfriend Arlene has been taken down to the local

 pound, and it's up to Garfield to rescue her from imprisonment. First

 though, he must get out of the house...



 GAMEPLAY : During Garfield's efforts to find Arlene, you must keep an

 eye on two things: his tiredness and hunger levels. If he gets too

 tired, Garfield will fall asleep and leave Arlene languishing in the

 pound, so make sure he gets plenty of rest!



  Food is important too. There are various pieces of food to be found -

 Garfield's master Jon's cup of coffee, strings of sausages and the

 inevitable lasagne. Watch out for the Snack Attack warnings which

 appear periodically below the main screen. When there's a Snack Attack

 on, Garfield can eat practically anything.



  Help (or hindrance) is provided by two other animal characters. The

 first is Odie, Jon's thick, ever-present and very irritating dog.

 Points can be gained by giving Odie a good kick. Help can also be

 obtained from Garfield's nephew Nermal, the cutest kitten ever - if

 you can find him.



  Further points can be gained by tearing the upholstery apart, like

 any cat would, and by solving the numerous puzzles. Messages at the

 bottom of the screen keep up a running commentary and useful objects

 lie around for Garfield to collect and use. It takes some

 experimentation to find out what they're used for.



 COMMENTS : "Funny and addictive - with real arcade-adventure

 challenge as well as comic-strip slapstick."

 RATING : 90% (CRASH #50, March 1988)



 NOW : A tough arcade-adventure with some really good graphics and some

 nice touches. (Kicking Odie was, until SYNDICATE came along, probably

 the most callous act of brutality in a computer game!)

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 KEYS : Redefinable