THE SPECTRUM GAMES DATABASE



UNDERWURLDE



PUBLISHER

Ultimate Play The Game (ACG)



AUTHORS

Chris and Tim Stamper



YEAR OF RELEASE

December 1984



CATEGORY

Arcade Adventure



INSTRUCTIONS

Underwurlde is a fast, action packed arcade adventure platform

game.  The game is set deep underground in the Underwurlde.

Creatures attack from every angle and rather than kill you they

merely bounce you around.  This make make the game sound easy,

but oh no!  The enemies bounce you off cliffs, off ropes and into

deep chasms, dropping to your doom.



The object of the game is to guide Sabreman out of the

Underwurlde and back onto the surface.  This is easier said than

done.  The game features 256 screens and also large monsters

blocking your way.  These need to be destroyed by a particular

weapon before you can continue on your journey.



CONTROLS



          UNDERWURLDE

CONTROLLING YOUR ADVENTURER



KEYBOARD CONTROLS



LEFT Your Adventurer will move left using the Q key.



RIGHT Your Adventurer will move right using the W key.



UP Your Adventurer will move up and jump using the R key.



DOWN Your Adenturer will move down using the E key.



FIRE Your Adventurer will use his weapon when the T key is

pressed.



DROP FROM ROPE Your Adventurer will drop from the rope when the

CAPS SHIFT, Z, X, C or V key is pressed.



PICK UP/DROP your Adventurer can pick up or drop a weapon using

the B, N, M SYMBOL SHIFT and SPACE keys.



PAUSE The whole game can be paused by using the ENTER key.



JOYSTICK CONTROLS



Your Adventurer can be fully controlled by using the KEMPSTON

INTERFACE, CURSOR CONTROLLED INTERFACE, or the SINCLAIR INTERFACE

II and joystick, by replacing the LEFT, RIGHT, UP, DOWN and FIRE

commands.





INLAY CARD TEXT



           THE BLACK VOID



Long dark paths have I travelled, through caverns and hidden

labyrinths, my path grown darker...  Deathly chill as I approach

the "Well of Evil"...  guarding the UNDERWURLDE.



I approach, fix my rope, and with a firm leap, swing down into

the depths of THE BLACK VOID.  The air rushes past as I decend

down into the dark dank hollow, disturbing the dust, a debris of

long-since fought battles and struggles.



            WINGED HARPIES AND GARGOYLES



Silent fossilised creatures stir, emerging from centuries of

hibernation, awakened by my echoing gropes and thuds. Their

dormant evil, hungry from ages past sparks itself into life.



Suddenly the whole cavern erupts into a scurrying slithering

sadowy grave of beating wings and desperate gnashing jaws.



Winged Harpies soar and swoop down with beakswide and talons

spread. Hungry monsters and reptiles desperate not to lose their

first meal in eons, batter and punish me until I can take no

more, waiting for me to fail.



            SIRENS OF THE UNDERWURLDE



All about are strange sparkling plants "Sirens of the

Underwurlde", waving their poisnous gnashing deadly tendrils,

beckoning me on toward them, their stifling odours a prelude to

their vision of hideous ugliness.  To touch their sticky putrid

foliage would mean certain death.



            BEWARE



  ALL YOU NEED IS THERE TO TAKE

LOCATE THE WEAPONS, THEN TO MAKE

A JOURNEY ON IF YOU WOULD DARE

TO FIND THE DEVIL IN HIS LAIR

THE LONG DARK PALACE, SEEK YOU WILL

THE GEMS YOUR POCKETS WILL NOT FILL

THO' ENERGY THEY'LL MAKE YOU FAST

AND GARGOYLES THEN YOU WILL GET PAST

UP AND DOWN, THE JOURNEY'S SLOW

SO DOWN IS FIRST THE WAY TO GO.



The old travellers words still singing in my head.





            UNDERWURLDE VOLCANOS



In the distance the low rumbling of UNDERWURLDE volcanoes can be

heard. Huge plumes of poisonous sulphurous devilish gases roll

along the cavern roofs.  As the enourmous bubbles of inert plasma

ascend the natural chimney stack causeways, eroded and forged

from centuries of ancient fires and flames.  My journey has only

just begun.  I must travel on through this deadly labyrinth of

the UNDERWURLDE to find the ULTIMATE place of darkness, in which

lies the way to my escape.





            UNDERWURLDE FEATURES

            --------------------





Sabreman            Chest Of Drawers

Volcanic Bubbles    Caves

Rocks               Castle

Poisonous Plants    Guardians

Eagles              Falling Stalactites

Bows                Gremlins

Arrows              Multi-Lives

Catapult            Superb Graphics

Daggers             Statues

Torches             Extra Lives

Fireballs           Explosions

Magic Gems          Weapon Select Button

Volcanic Craters    Realistic Jumps

Rope Swings         Continuous Pause

Ledges              Amazing Animation

Jumps               Keyboard/Joystick Select

Ducks               Bookshelves

Pictures            Pick Up/Drop

Tables





SEQUELS/PREQUELS

Underwurlde is the sequal to Sabrewulf. Once Sabreman reaches the

cave in Sabrewulf he finds himself in the Underwurlde. There are

3 exits out of the Underwurlde. One takes the player to

Knightlore, the other to Pentagram, and the third was supposed

to take you to Mire Mare, but as most Spec-Chums know. this was

never released.





SCORES/REVIEWS

Crash, Issue: 12, Page: 17, Percentage: 92%



CHEATS

Infinite lives      59376,0

Stay cyan           38043,0

                    45019,201

                    59591,0





GENERAL FACTS

Underwurlde, and Knightlore, released at the same time, were the

first Ultimate games to feature the fast but hard to run,

hyperload. This was introduced to speed up loading times and

reduce software piracy.



Underwurlde was featured in a Crash "Map the Game" competition.

The prize for the best map was a fantastic pickaxe and shovel

trophey.





NOTES

