 SARLMOOR

 Atlantis 1986



 CONTROLS : Keyboard, Kempston, Cursor

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 AIM : In the latest installment of the eternal battle between good and

 evil, the winged alien Sarlmoor is fighting the evil Vards, a race who

 keep their slaves under control by sapping their life energy. It's

 Sarlmoor's quest to destroy the Vardan Biological Field Generator.



 GAMEPLAY : Arriving in orbit, you'll need to clear room to teleport

 down to the surface by zapping the Vards on the ground. Passing clouds

 will absorb your beams, and you must also avoid hitting the lizard-

 like creatures on the surface; they're the Vardan slaves you're

 supposed to be protecting!



  Having done this, you'll enter the underground passages of the planet.

 These are (as usual) full of enemies to avoid. At the end of the cave

 network lies the Biological Field Generator, which must be destroyed.

 After that your final task is to free the Vards' slaves and escape.



 COMMENTS : "Outdated - might have been passable a couple of years ago".

 RATING : 38% (CRASH #30, July 1986)



 NOW : Graphically appalling and very dull gameplay-wise.

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 KEYS : Left		- A, S

	Right		- D, F, G

	Up		- Y to P

	Down		- H to L

	Fire		- Z to M

	Pause (toggles)	- 1

