THE SPECTRUM GAMES DATABASE

FIGHTING WARRIOR



PUBLISHER

MELBOURNE HOUSE



AUTHOR

Stephen Cargill



YEAR 

1985



CATEGORY

ARCADE



ORGINAL INLAY CARD TEXT

(backward description)



 Instructions en Anglais





AS FIGHTING WARRIOR, champion of all Egypt, you

must use all your powers of combat and fighting

expertise in this arcade quest to rescue the beautiful

princess. Armed with nothing more than a sword,

you must face the ordeals and rise to the challenges

posed by the various creatures which cross your path.

Using either joystick or the keyboard you control the 

hero's manoeuvres in opposing his adversaries.

Sensational scrolling graphics, animated fighing action,

excitement and surprises make FIGHTING WARRIOR a game

that will guarantee many hours of excitement to all 

arcade players.



(inlay text)



            FIGHTING WARRIOR

Set in ancient Egypt, with its legend of sacrifi-

cial burials, mythical creatures and magic, your

task is to rescue your beloved princess Thaya.

She has been kidnapped by the evil Pharoah,

and only when you have freed her is your quest 

fully completed.



Locked away in a remotr temple, the princess is

about to be buried alive as a sacrifice to the gods.

Armed with nothing more than a sword, and your

reputation as the country's most acclaimed

warrior, you must cross the desert in search of

the temple.But many hazards and ordeals lie in

your path.Mythological demons, demigods and

magical devices are conjured up by the wicked

Pharoah's magicians and will hinder you in your

quest. You must use all your fighting skills and

powers of combat to fend them off.



On your journey you will also come across

various objects left behind over the centuries by

others who have travelled the same route.These

objects are rumored to possess magical

powers, and you must use your cunning to

determine how to release their magic. But

remember - take care to distinguish between

those containing good and evil powers.



Once inside the temple, your problems are not

over. The temple is in the control of the

Pharoah's magicians, who will use their evil

powers to sap your strength and stamina. You 

have triumphed in your quest only when you are

reunited with your princess and have released

her from her bonds.



LOADING INSTRUCTIONS



1. Place the cassette in the player, making sure

that it is rewound to the start and that the EAR

socket of your Spectrum or Spectrum + is

connected to that of the tape player, as detailed

in the Spectrum manual.



2. Enter the command LOAD "" then press the

ENTER key.



3. Start the tape player. The game will now load

automatically.



4. In case of difficulty, alter the volume level and

consult your Spectrum manual.



5. In the most unlikely event of a genuine fault,

please return the complete package to Melbourne

House Publishers at the nearest to you of the 

adresses shown. We will gladly replace it.



PLEASE DO NOT RETURN IT TO THE PLACE

OF PURCHASE.

(This notice does not affect your statutory rights)









PLAYING THE GAME

As you encounter an enemy on your journey

towards the temple, you must engage it in battle

and overcome it if you are to get any further!



There are seven different moves which you can

make which can be controlled using a joystick or

the keyboard. FIGHTING WARRIOR is compat-

ible with  Kempston,  Sinclair,  cursor and

programmable joystick interfaces.



JOYSTICK CONTROLS

Without fire button pressed (non-agressive

moves)

                  JUMP  

                   |

BACK OFF   ________|________      MOVE

                   |             FORWARD

                   |

                  DUCK



 With fire button pressed (aggressive moves)



              UPPER STRIKE

                   |

                   |

                   o________      MID

                   |             STRIKE

                   |

               LOW STRIKE



KEYBOARD CONTROLS

When using the keyboard, any key along the

bottom row will act as the 'FIRE' key.



Without 'FIRE' key pressed (non-agressive

Q = JUMP                                moves)

A = DUCK

P = MOVE FORWARD

O = BACK OFF



With 'FIRE' key pressed (aggressive moves)

Q = UPPER STRIKE

A = LOW STRIKE

P = MID STRIKE



When playing with either JOYSTICK or KEY-

BOARD, any key along the row from H to ENTER

will PAUSE the game.



SCORING

For every successful strike made on an enemy,

you gain 10 points. Bonus points can be added

to your score for any of the following





- making a quick kill



- releasing the magical power from the right

     object



- completing the game









 Program copyright  (c)Studio B Ltd., 1985





        Written by Stephen Cargill

        Graphics by Russell Comte

       Cover artwork by Steinar Lund



                Published by

              Melbourne House  

       Castle Yard House, Castle Yard,

             Richmond TW10 6TF

               United Kingdom



 70 Park Street, South Melbourne, 3205, Australia





      Enjoy these other great Spectrum

        titles from Melbourne House



 WAY OF THE EXPLODING FIST - "Certain to be

        THE summer hit" - Daily Mail



   STARION - "Astonishing, astounding,

         phenomenal" - Crash



 TERRORMOLINOS - "Melbourne House's latest

  and wackiest adventure" - Commodore User



 HAMPSTEAD - "Computer game of the year"

            - The Listener



 CLASSIC ADVENTURE - "Definitely one for

     your collection" - Your Computer



 MORDON'S QUEST - "A game with so much

 text and so many locations that it is difficult

  to belive it comes on tape" - Computer & 

                Video Games



     

    Unauthorised copying, lending, hiring, public

    broadcasting, transmission or distribution is

  prohibited without the express written permission

         from Melbourne House Publishers Ltd.

    All Melbourne House products are sold subject

     to our terms and conditions of sale, copies

           fo which are avaible on request.   



SEQUELS/PREQUELS

SCORES RECEIVED











typed in 1998 by Marlon mail to: marsand@free.polbox.pl













 