THE SPECTRUM GAMES DATABASE



ALIEN HIGHWAY - ENCOUNTER 2



PUBLISHER

Vortex Software



AUTHOR

Mark Haigh-Hutchinson



YEAR

1986



DESCRIPTION

An isometric flip-screen shoot-em-up, with a hint of strategy

thrown in for good measure.



CONTROLS

Q Accelerate=09A Decelerate

K Left=09=09L Right

  (Space) or Z > M Fire

P Pause=09=09ENTER Continue

G U Give Up



All joysticks - Forward=3DAccelerate, Back=3DDecelerate,

Left/Right=3DRotate, Fire=3DFire, others use keyboard.





INSTRUCTIONS

You have to guide a bomb to the centre of an evil alien forces

empire, which is situated at the end of a huge highway, using a

Vorton dalek-type thingy to push it to the end. At the same time,

loads of aliens will try to kill you, as well as prevent any

furthur progress of the bomb. Although it is flip-screen, the

aliens can move inbetween screens, and thus the highway really

is

a big whole rather than seperated into distinct screens.





HINTS/CHEATS

39443,0 + 39412,0    =3D Immunity

35125,0              =3D Infinite Time





RELATED GAMES

The prequel, Highway Encounter, was more popular and much

easier, as well as being slightly different in gameplay (see

the text for that game for details).  Also, Revolution from

the same company is isometric 3D, although it is a=20

completely different game.





ORIGINAL INLAY CARD TEXT

History recalls the epic 'Highway Encounter.' The attempted

domination of Earth by the dreaded Alien aggressor was foiled

by the power of the Vortons.



Your mission is to strike at the industrial heart of the

Alien Empire, before they remass with even greater force. =20

As controller of the Vorton you must manoeuvre the Terratron

to the end of the 'Alien Highway.'  It is vital the Terratron be

energized en route by contact with seven regeneration stations.

Only by achieving this can you proceed through the barrier

guarding the Industrial Complex.



There, the Terratron will reveal it's awesome power.



ADVICE

* Keyboard control recommended

* Avoid Vorton energy loss. Energy is gained during Terratron

  energization

* Keep a close eye on the status computer.

* Be prepared for the totally unpredictable highway ahead.

* Beware of the kamikaze aliens.



LOADING

1 Reset the computer.

2 Rewind tape and set volume control.

3 Type LOAD"" and press ENTER

4 Start the tape recorder.



KEYBOARD CONTROL

Q Accelerate=09A Decelerate

K Left=09=09L Right

  (Space) or Z -> M Fire

P Pause=09=09ENTER Continue

G U Give Up



JOYSTICK CONTROL

* Push forward to accelerate.

* Pull back to decelerate.

* Move either side to turn left or right.

* Press button to fire.

* Other functions use keyboard.



* VORTEX * GUARANTEE

In the unlikely event of a fault, please return this product

to us as the address on this label.  We will gladly replace

it.  Do NOT return it to the place of purchase

(Signed: L. Andrews, Managing Director)

THE GUARANTEE DOES NOT AFFECT YOUR STATUTORY RIGHTS



CONCEPT AND GRAPHICS BY VORTEX AND THE ALIEN * WRITTEN BY

MARK HAIGH-HUTCHINSON

ILLUSTRATION BY CHRIS CLOVER'S AIRCRAFT

Label printed by COLOUR BOX (Manchester) Tel 061-865 2722.=20

Discs supplied by SJB DISKS LTD (Nottm), Tel: 0602 782310



=A9 COPYRIGHT 1986 VORTEX SOFTWARE

All rights of the owner, producer and the work being produced

are reserved.  Unauthorised copying, lending, hiring, public

performance and broadcasting of this cassette is stricty

prohibited.  The publisher assumes no responsibility for

errors, nor liability for damage arising from its use.



VORTEX SOFTWARE (SALES) LIMITED, VORTEX HOUSE, 24 KANSAS=20

AVENUE, OFF SOUTH LANGWORTHY ROAD, SALFORD, M5 2GL, ENGLAND

------------Made in England------------





SCORES

Crash Issue 29, p23, 88%

Your Sinclair, Jul 86, 9/10 (MEGAGAME)



URL

ftp://ftp.nvg.unit.no/pub/sinclair/snaps/games/by-letter/a/

alienhig.zip



FACTS



NOTES

Last thing I heard (and I know this is backed up by the

Spectrum FAQ) Mark Haigh-Hutchinson was working for

Lucas-Arts (The CITV show Bad Influence showed a cheat for

one of their games that let you see little cartoon characters

of the people involved, and Mark was one of them). From

small acorns, eh?















































