THE SPECTRUM GAMES DATABASE



ARMAGEDDON



PUBLISHER

Ocean



AUTHOR

The rather cryptic A.W.S.



YEAR

1983



CATEGORY

Arcade Rip-off



DESCRIPTION

It's Atari's Missile Command by everything but name.



CONTROLS

S - Up, X - Down, N - Left, M - Right, A - Fire

Kempston Joystick



INSTRUCTIONS

Protect your six cities from the incoming nukes by destroying

them as they approach. Missiles come down from the top of the

screen at varying angles and you must use your limited supply of

ammo wisely to blow them out of the sky before they destroy or

contaminate your cities. Take care not to allow your gun turret

to run out of ammo, or the missiles come down with a vengeance

with nothing to stop them! Destroy all of the weapons and it's

onto the next stage. But watch out for the satellites which will

fire multiple warheads at your cities from much lower!



INLAY CARD TEXT



CHEATS

None that I know of.



SEQUELS/PREQUELS

None.



SCORES RECEIVED

Pre-mags? Possibly.



URL

Grab it from a number of sites, search for armagedd.zip, or

direct from

ftp://ftp.dcc.uchile.cl:/pub/OS/sinclair/snapshots/a/armagedd.zip



GENERAL FACTS

A pretty good arcade conversion, albeit an unlicensed one!



The major differences between this and the arcade Missile Command

is that you only get one turret to fire from rather than three,

and the super bombs (which you had to hit directly with a

missile, they just bounced off explosions) are missing.



One of Ocean's first games, I think. Back in the days when they

only had one loading screen and just changed the name of the game

for each release.



As is typical of Missile Command, there is no end to the game -

the only guarantee is that you will eventually be destroyed.

Armageddon gets remarkably fast at later stages!



NOTES

Probably the oldest Missile Command game on the Speccy, and also

the best as far as I'm concerned! Funny how the old games are the

best.















































