THE SPECTRUM GAMES DATABASE



MOTOS 



PUBLISHER

Mastertronic



AUTHORS

Binary Design



YEAR

1987



DESCRIPTION

Motos is a simple top-down arcade game, where the aim is to push

all the enemies off the edge of the platform.



CONTROLS:

Keyboard, Kempston

Up    - Q

Down  - A

Left  - O

Right - P

Jump  - M



INSTRUCTIONS

The object of the game is to clear all the screens of the

invading Space Nasties by manoeuvring your ship across the Solar

Base and "bumping off" (literally!) the edge those you're

unfortunate enough to encounter.



The Bad Guys take many forms and they're a pretty hostile bunch.

Some are however considerably harder to get rid of than others,

due to their greater mass and thus pushing power.  However,

collecting the power-ups you come across will provide you with

the greater power you need.



These are of two types of power-up; Jump Parts and Power Parts

(marked "J" and "P", respectively).  Power Parts increase your

engine power, to enable you to combat more massive opponents,

while Jump Parts enable you to fly across gaps in the Solar Base.



When you land, the tile you are on will crack and if you jump on

it again, the tile will disintegrate completely - not very

healthy for you.  However, the parts do not come into effect

straight away.  At the start of each level, the left side of the

screen shows how many of each part you have.  You are shown the

nasties that dominate the level, and it is up to you to decide

how many points to activate, using the left, right, up and down

keys.  So there is an element of strategy in the game when

deciding how many power parts and jump parts to select for the

current level, whether to use them now or save them for a more

difficult level - if you make it.



You can also get more points by pushing some of the bonuses off

the edge of the platform.





SEQUELS/PREQUELS

None



URLS

ftp.dcc.uchile.cl/pub/OS/sinclair/snapshots/m/motos.zip



SCORES RECEIVED

Quite a good review in SU, especially since it was a budget game.



GENERAL FACTS

Motos was the first arcade conversion to be done by Mastertronic,

and consequently the first arcade conversion to be sold at a

budget price.



NOTES

If you are playing this on an emulator, then increasing the speed

of the game to about 150% or 200% can make the game a lot more

fun and frenetic.  However, your time does run out exceedingly

quickly (meaning the platforms starts to dissappear), so if

anybody knows a poke to stop the time then that would be great.

