THE SPECTRUM GAMES DATABASE



INTENSITY



PUBLISHER

Graftgold



AUTHOR(S)

Original by Andrew Braybrook, converted by Steve Turner, 

graphics by John Cumming



YEAR

?



CATEGORY

Arcade



DESCRIPTION

Looking a bit like Uridium, abstract and hard to describe game

action game without shooting.



KEYS:

A - up

Z - down

L - left

K - right

SPACE - land skimmer



This looks weird, but in fact it's good old Q-A-O-P-space shifted

a bit down left.  Alternatively, you can press Fire on your

favourite joystick to use it.





INSTRUCTIONS



You are rescuing some abstract objects (balls?) from abstract

lasers.  You control a skimmer (daisy-wheel shaped) and by

landing on some place you control a drone as well (as you land,

drone moves to the point where you touched ground). Watch out,

drone and skimmer destroy each other when they touch! Also, there

are some walls that can destroy skimmer/drone when they hit them,

especially in higher levels. Now, there are several slots, which

open and a ball comes out of them. When the ball reaches the

drone (which has some kind of gravity to attract the balls, but

the balls can move only on the ground), it's "rescued", and from

a place with arrows all round a R - shaped sprite. Collect it

with the skimmer, because it's a funds you can use to pay new

skimmers/drones when you lose them. And now for the enemies.

There are some cross-shaped aliens, which aren't any harmful

(drone and skimmer can destroy them just by touching them), but

they turn to some kind of beetles from time to time (these are

still destroyable), which can jump at the ball, and turn into

something, which is harmful to the drone and the skimmer. So, you

have to ballance between moving the drone, colleting the R's and

destroying potential enemies. Sometimes there's a change of the

enemy of the first kind to a larger cross-shaped thing (with a

cocoon interphase).  This cross is lethal to the skimmer and

follows it, so destroy the cocoons before. When you rescue enough

balls, you can drive the drone to the place with arrows, which

will start to flash and "EXIT NOW" label appears. (I.e., move

with the skimmer there, land and move somewhere else, the drone

will fly there.) Then you go to another level. If you wait with

this exiting, and keep collecting new balls, you can get to

different levels. Sometimes a key appears instead of the R,

collect it, and you can exit at once. I know this looks

complicated, but when you get into it, it's splendid.



URLS

http://drson.vse.cz/snapsearch?jmeno=intensity



GENERAL FACTS



NOTES

