THE SPECTRUM GAMES DATABASE



MOVIE 



PUBLISHER

Imagine



AUTHOR



YEAR

1986



CATEGORIES

Arcade adventure



CONTROLS

Keyboard, Kempston, Cursor



 KEYS :  Up         -  Q to P

         Down       -  A to Enter

         Left       -  X, V, N

         Right      -  Z, C, B, M, Space

         Fire       -  1 to 0



INSTRUCTIONS

You're a private detective who's been hired to recover an audio

tape from a gangster's HQ. First however, you have to find a

girl, who will lead you to the Mob's base. This isn't as simple

as it sounds, though, since she has an identical twin sister who

is a member of the Mob. You'll have to find the right girl and

protect her from harm on the way to the HQ...

 

The game is viewed in an Ultimate-style isometric 3D perspective

(although rather oddly, all the characters appear to be cardboard

cutouts...). Along the bottom of the screen is a row of ten

icons. From left to right, they are:



1) Cursor control - allows you to point the blue inventory arrow

                    (above this icon) at an object you're holding

                    before you make use of it.

2) Pick up        - allows you to pick up an object that's at

                    your feet.

3) Put down       - allows you to drop an object, selected with

                    the blue inventory arrow.

4) Gun            - provided you're carrying a gun, this allows

                    you to fire. The little white dots above the

                    box indicate the number of bullets.

5) Movement       - swiches you into movement mode.

6) Speech         - inflates a speech bubble next to your

                    character.  Type your words and press Enter

                    to say them.

7) Punch          - self-explanatory, really...

8) Throw          - allows you to throw an object, selected with

                    the blue inventory arrow.

9) Halt           - pauses the game.

10) Abort         - quits the current game.



Pressing the fire button allows you to move the icon selection

cursor in order to select the relevant icons. At the start of the

game, movement mode is selected as the default, allowing you to

move around the room in four directions. Some of the objects

(such as chairs and tables) can be moved around, while the

smaller ones can be picked up, dropped or thrown. The gun, if you

find it, can be fired up to five times before its ammo runs out,

in which case you'll have to find a new gun.



The playing area is a rather seedy area of the city in which

several mobsters are lurking. Some will try to punch you (and you

can punch back) but others carry guns and will try to shoot you.

There are other, friendlier characters too. You can talk to them

using the Speech icon; although they won't accept direct orders,

they can be friendly and give you some useful help. Some doors

are guarded, and you'll need to speak the appropriate password

to enter them - using your detective skills you should be able

to get the passwords.



As you collect useful items, they'll appear in the space above

the icons. A small blue arrow points at your latest acquisition

and, if you want to make use of an object, use the Cursor Control

icon to highlight the object. Sometimes you'll need to throw

items; look out for the bomb!





SCORES RECEIVED

"A neat development on the 3D theme with a very different 

scenario". 93% (CRASH #28, March 1986)



GENERAL FACTS



NOTES



