 DYNAMITE DAN 

 Mirrorsoft 1985



 CONTROLS : Keyboard, Kempston, Cursor

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 AIM : Dan's girlfriend has been kidnapped and locked in the vault

 of a massive mansion inhabited by all sorts of unpleasant creatures.

 Arriving in an airship, Dan must rescue his girl.

 

 GAMEPLAY : The house is divided up into 48 slightly overlapping

 screens, six high, eight wide, but they wrap around horizontally

 which effectively makes the building a cylinder. Along the bottom

 runs a river, which can be negotiated by waiting for a raft to

 float by, jumping down onto it and keeping up with it by walking

 at its speed. Falling into the water is fatal unless you have

 found an oxygen bottle. Other collectable items are the eponymous

 sticks of dynamite (eight are needed to blow open the door of the

 vault), a weapon to defend yourself against the creatures in the

 house, and food to keep up your energy level.



  You will also come across various obstacles and helpful features -

 trampolines, rooms entirely filled with trampolines, tightropes,

 teleports and a lift. Fortunately for Dan he's a fairly athletic

 type, able to jump and land gracefully (although if he falls too

 far he's dead).



 COMMENTS : "A highly playable, fun and addictive game"

 RATING : 94% (CRASH #18, July 1985)



 NOW : A pretty-looking platform game; a little old-fashioned though.

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 KEYS : Redefinable

