Title:          Kong

Author:         Paul Owens

Publisher:      Ocean Software

Released:       1983

Notes:          



Instructions:



"KONG" its program code, graphic representation

and art work are the copyright of Ocean Software

Limited and may not be reproduced, store, hired

or broadcast in any form whatsoever without the

written permission of OSL.  The object of the game

is to rescue the pretty girl from the clutches of

Kong and bring about his downfall.



LOADING Position the cassette in your tape

recorder with the printed side upwards and make

sure that it is rewound to the beginning.  Ensure

that the connection lead goes from the EAR socket

on the recorder to the EAR socket on the Spectrum

and that the MIC socket is disconnected.

TYPE LOAD "" <ENTER> [Note that there is no

space between the two quotes] the " is obtained

by pressing the SYMBOL SHIFT and P KEY

simultaneously. [for further instructions consult

chapter 6 of your manual.]

NOW PRESS PLAY on the recorder.  The screen

message should appear and the game will load

automatically.  If this does not happen adjust the

volume and tone controls until loading takes place.

Follow instructions on screen.



PLAYING You must rescue the girl from the

clutches of Kong.  Run along the girders and climb

the ladders to reach her but be careful, Kong has

spotted you and will throw everything he can lay

his hands on to stop you.  You must jump over the

obstacles or smash them with your hammer and

when you succedd in reaching the top you

progress to a more difficult screen.  Only on the

final play can you defeat Kong and bring him

crashing down.  Bonus objects appear at random

and should be picked up for extra points.

Good Luck.



STATUS AND SCORING On screen scoring gives

current score and bonus.  You have 3 lives and a

hall of fame.



POINT Time constraint give points for

completion.  100 points for smashing barrels and

100 for the fire.  2000 bonus for copmleting 1st

screen increasing by a further 1000 for each

additional screen.  Bonus gems 200 points.



CONTROLS Either keyboard of Kempston Joystick

may be used.

Keyboard M - Right    X - Down

         N - Left     A - Jump

         S - Up

Kempston - follow screen instructions.







"KONG" written by Paul Owens is one of a

number of exciting games produced by Ocean

Software Limited.  Please ask your local dealer for

other titles in our range.

If you've written a good program why not contact

us, without obligation, to discuss marketing. write

to:

Ocean, Ralli Building,

Stanley St. Manchester M3 5FD.



(c) Ocean Software Limited.

