THE SPECTRUM GAMES DATABASE



GHOSTS'n'GOBLINS



PUBLISHER

Elite



AUTHOR

Keith Burkhill 



YEAR

1986, re-released 1989



CATEGORIES

Arcade Adventure



CONTROLS

Redefinable keyboard controls, Kempston, Cursor and Interface 2.





INSTRUCTIONS

A brave knight is just about to propose to his dusky eyed maiden,

when out of a dark sky swoops a highly salivating demon.  Before

the knight can so much as re-buckle his armour, the horrible

monster seizes the knights beloved and sweeps her off to its foul

lair. 

 

Scampering across a scrolling landscape, he must make his way to

the demon king's murky lair to rescue her, within a time limit. 

 

Section 1: Graveyard/wood 

Section 2: Ice palace/Ghost town 

Section 3:Monster's den/Catacombs 

 

Weapons available: lancd, sword, fireball. 



HINTS AND TIPS

pokes: 

33352,201      Infinite lives 

33433,201      Hyperjumps 

39857,135 } 

39858,50  }--- Immunity (all 4 pokes) 

39859,180 } 

39860,191 } 

 

SEQUELS/PREQUELS

Ghouls and Ghosts was the follow-up.

 

SCORES RECEIVED

CRASH issue 30, July 1986: 

use of computer          89% 

graphics                 92% 

playability              95% 

getting started          91% 

addicitve qualities      96% 

value of money           93% 

OVERALL :    95%   CRASH SMASH! 

 

Use of computer: your character can blend into the background,

but neatly done nethertheless. 

Graphics: good animation, faithful to the original within the

spectrums limitations. 

Sound: more of it would have gone down well. 

Skill levels: 1 

Screens: scrolling playing area. 

Snapshot : available at ftp.nvg.unit.no/pub/spectrum/snaps 

General facts: A classic of its kind. Very playable and

addictive. Coverted from Capcom  coin-op. 

 

GENERAL FACTS





NOTES

