THE SPECTRUM GAMES DATABASE



I, OF THE MASK



PUBLISHER

Electric Dreams



AUTHOR

Sandy White



YEAR



CATEGORY

Arcade Adventure



CONTROLS

Select Protek/Cursor for:

5 = Left

6=  Backwards

7 = Forwards

8 = Right

0 = Fire

H = Map and Pause.



INSTRUCTIONS

The maze contains 32 universes. Each universe has 3 crystals at

its entrance. A single shot at the chosen crytsal will activate

it.



One crystall will transport you to another universe which is

located nearby. One crystal will beam you to another part of the

maze, and one will reveal a robot mechanism.



There are enough robot parts throughout the maze to create at

least one complete robot. You require the robot to escape the

maze. Each robot component must be bombarded successfully 3 times

to render it harmless. The robot parts must be collected in the

correct order - feet first.



When you finally collect the Mask and it appears on your robot,

you will have won the game and become I, of the Mask.



ORDER OF COLLECTION

2 - Feet

2 - Calfs

2 - Thighs

1 - Lower Abdomen

1 - Chest Cavity

2 - Upper Arms

2 - Elbows

2 - Wrists

2 - Hands

1 - Mask



There is also a cryptic clue given by the author (THE Sandy

White) in the instruction booklet:



"Short of ammo? There's always help in hand!"





GENERAL FACTS



NOTES

