

VENDETTA



(extras from the original instructions sheet)



Keyboard controls



[...]



For Spectrum and Amstrad owners



(a) Missile section



Q           - Up / accelerate car

A           - Down / accelerate car / decelerate car

O           - Left

P           - Right

N           - Fire weapon

            - Pick-up (must be worked in conjunction with direction option,

                       i.e. O - if character is facing the left)

            - Punch

ENTER       - Select object held (in conjunction with FIRE button)

SPACE BAR   - Deactivates status area and selects weapon

H           - Pause



If these keys prove unsuitable  to  some  games  players, there is an option to

define the keys at the beginning of the game.



(b) Driving section



ENTER + N   - Toggles between missiles and guns

N + Q       - Nitrous oxide (turbo) boost

H           - Pause the game



NOTE: Weapons,... can only be used if you have found the weapon activating card



[...]



General tips



The first aspects of the game you should MASTER are the JOYSTICK controls.  The

highly interactive nature of the game  is  required  because  of  some  of  the

COMPLEX MOVES the main character has to perform.  A high level of competence at

the controls will enhance your game play CONSIDERABLY.



Because of the adventure elements, our second suggestion is that you should get

into  the habit of RECORDING what happens on each screen.  This will enable you

to obtain HIGHER SCORES with repeated play.



The last point is, NEVER take  anything  FOR  GRANTED  - some things are not as

they appear.  Be curious, nosey, etc. and examine everything.



Gameplay hints



The following are clues to some of the objects and hazards you may come  across

in  your  travels,  and  are  not  necessarily  the  order in which you have to

find them.



In the spirit of all good adventures ...



WE HAVE NOT TOLD YOU THE WHOLE STORY ...



Bear in mind that the game is against the clock.  You have one hour to complete

the game, solve the puzzles and finally relinquish the terrorist group once and

for all, before the executions begin.



As you get into the game, watch  for flashing crosses (only in C64 versions) to

help your mission unfold.  Kick or punch doors to gain access into rooms  which

hide various weapons, ammunition and bullet-proof vests to help combat the evil

terrorists  whose trousers are variously coloured to depict how strong they are

(only in C64 versions).



A crowbar helps you gain access to  locked craters, etc.  (only in Spectrum and

Amstrad versions) and other tools may be vital to the gameplay later on.



You start the game armed only with your fists and a knife, but your razor-sharp

mind should have you  exploring  everything  from  video  recorders,  computers

(which may need the help of floppy discs and log books) and "lived in" areas of

the  game  that  show  where  the  hostages  have  been kept, moved on and have

consequently dropped VITAL EVIDENCE (necklace,  shoes, etc.).  Your Ferrari F40

car is your only ally, but needs the correct "EXTRAS" to make it  go  and  make

it lethal.



Don't  forget;  the police think you were involved in the crime, so be prepared

for hassle.  Make sure you collect enough  evidence in case you are stopped and

interrogated by the law.



Good luck ... you're going to need it !



---------------------------

Typed in by Cristian Secara



