THE SPECTRUM GAMES DATABASE



BATMAN - THE CAPED CRUSADER



PUBLISHER

Ocean



AUTHOR



YEAR

1988



CATEGORY

Arcade Adventure



CONTROLS

Keyboard, Kempston, Cursor





 KEYS : Redefinable



     Without fire button pressed:



     Climb left      Face back  Climb right

               \     |     /

                \    |    /

                 \   |   /

                  \  *  /

      Walk left ----* *----- Walk right

                  /  *  \

                 /   |   \

                /    |    \

               /     |      \

      Duck left     Face    Duck right

                   front





     With fire button pressed:



 High kick left      Face back  High kick right

               \     |     /

                \    |    /

                 \   |   /

                  \  *  /

   Punch/throw -----*O*----- Punch/throw

       left       /  |  \     right

                 /   |   \

                /    |    \

               /     |     \

  Low kick left   Pick up   Low kick right

                 object/

         enter utility screen



INSTRUCTIONS

There are two separate "plots" revolving around Batman's

deadliest enemies - The Penguin and The Joker:



1) A Bird In The Hand

The Penguin, having been released from jail, decides to set up

an umbrella factory in Gotham City, but (of course) is secretly

using it as a cover for his plan to take over the world with an

army of robot penguins! As Batman, can you shut down the factory

computer and prevent the world from getting the bird?



2) A Fete Worse Than Death

Robin has mysteriously disappeared, the only clue being a single 

playing card left behind by his kidnapper - the Joker! On the

flip side of the card is a message: "Robin heads for a fete worse

than death, the fuse is lit - so don't waste your time, follow

your nose and remember, there's no place like home! Boom! Boom!".

Can you unravel the mystery, save Robin and defeat the Joker?



The presentation on screen simulates a comic strip with Gotham

City and its inhabitants appearing in multiple overlaid panels.

Any text (clues, descriptions etc.) is displayed in caption boxes

in the appropriate panel. The player, as the Batman, has complete

freedom to move around and interact with the numerous locations,

solving puzzles en route.



By pressing down and fire together, Batman will enter the utility

screen. This displays all the objects which you have picked up

and also the control icons which are used to manipulate them.

(You can also change various aspects of the game's displays and

sound effects at this point). Batman's energy status bars and the

game completion percentage are also displayed on this screen. By

moving the Bat-cursor onto the object and pressing fire, then

pressing the Utilise icon in the same manner, that object will

be used.



SCORES RECEIVED

Crash "A finely-honed arcade advennture which is surely the best

 comic licence ever - you'd be batty to miss it". RATING : 93%

(CRASH #60, January 1989)





GENERAL FACTS



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