Title:          Mugsy

Author:         Beam Software

Publisher:      Melbourne House

Released:       1984

Notes:          



Instructions:



Mugsy is a brand new and exciting gangster game

for the 48K Spectrum - the first interactive video

comic strip!.



You are Mugsy, the Godfather to a gang of

hoodlums and your aim is to be the toughest and

most powerful gang leader in the city.



Your tasks involve managing the gang, making

lots of money, organizing the protection rackets,

buying weapons and ammunition but betware,

you reign as the Big Boss is rather delicate.  If you

are too successful a contract will be put out by

other gangs to get rid of you!



If a contract is put out, a vicious shoot-out may

occur and at this stage a full arcade game is

incorporated into the program.



In order to play the game (and give Mugsy a long

crime-filled life) you must make smart decisions

about matters such as:



o How many people Mugsy is standing over -

  too many and he'll lose control, too few and he

  won't get enough to pay the mob?



o How much of his dough should he spend on

  guns - too much and he's broke, too little and

  he's lost control?



o How many 'clients' must be leaned on?



o How much is to be spent on bribes?



Each year on of the hoods will bring you the news

on how things went under your control, how many

hoods are still loyal to you and other important

matter such as how much cash there is in the

safe!



You are the decision maker and one wrong move

could mean the end!  Mugsy gives a totally new

direction for thrill-seekers - comic animation,

stunning graphics and a full arcade game.



Remember - you are da boss!





LOADING THE GAME

Mugsy requires a 48K Spectrum.  To load the

program, turn off the computer and then turn the

computer on again.



Use the normall loading procedures described in

the spectrum manual, and use LOAD "" or LOAD

"mugsy"





PLAYING THE GAME

The main part of the game is presented in the form

of a video comic.



You will find that there is ample time to read the

comments made in each 'frame', and if you should

wish to skip to the next 'frame', simply press any

key.



When it is your turn to speak, a flashing asterisk

cursor will appear in your 'talk baloon'.  Type in

your response and press ENTER.  (You can

backspace over any error by using DELETE -

SHIFT 0 before pressing ENTER).



At the end of each year, your Spectrum will display

a visual micro-movie of the highlight of the year.



Should you be unfortunate enough to have a 

contract put out on you, you will be placed into an

arcade game situation, fighting for your life.



The controls are:

LEFT               : 'I' key

RIGHT              : 'P' key

diagonal UP        : 'Q' key

diagonal DOWN      : 'Z' key

FIRING             : 'B', 'N' or 'M' key



Best of luck, Mugsy!!





CREDITS:

Game Logic and Program          Philip Mitchell



Music                           Greg Cull



Arcade Sequence                 Clive Barrett



Graphics                        Russell Comte



Idea and Script                 Collins Computing





All hi-res graphics in the Mugsy program were

developed by Russell Comte using Melbourne

House's program Melbourne Draw - available

from your local software retailer.





         Story (c) Collins Computing 1984

            Programming & Graphics

            (c) BEAM SOFTWARE 1984





                 Published by

               MELBOURNE HOUSE

 Church Yard, Tring, Hertfordshire, HP23 5LU, UK

  4/75 Palmerston Cres., South Melbourne, 3205,

                  Australia

